In order for a Park Area to be effective, it must sit along the path of pre-existing cim foot traffic. I went on a crusade to optimize the heck out of all my old cities with Park Areas. and their park building and plaza cousins. Then I discovered the secret of how to make Park Areas pay for themselves. I figured it was better than seeing park expenses eat into my city's weekly total income (pre-Parklife DLC). In the Economy window, my city had weekly park income barely pay for the expenses of all parks, plazas, and landscaping. It certainly is faring better than the Amusement park shown earlier.īut I was always dismayed that the vanilla Park and Plaza buildings I placed were siphoning income from these custom parks. When I built Park Areas outside of zones and near zones, without any regard for pre-existing cim traffic (foot traffic or car traffic), the best park I built was a Nature Reserve park (see right-screenshot). The Amusement park (see above-screenshot) was placed within the city and is barely breaking even. Before I knew any better, my Park Areas (that is, custom parks) were breaking even and sometimes making some profit (about ₡100 to ₡1000 per park).
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